Saturday, 26 March 2011

Week 9: Level Progress

This week I have started work on my second floor for my game. I had to rearrange the layout due to the big blocky walls I had made. The reason why I did this was because there where small gaps in the corners, an they seems very off-putting when you walk around the level. I had to  remove one of the feature in my design document, that I was planning to put in the level. When the player is walking around, objects will swing and fall from the ceiling. But using a joint actor I could not get the effect I wanted, without having the lights floating in mid-air.

Week 9: GNU General Public License & Creative Commons Licence

The GNU General Public License was written by Richard Stallman in 1989 for the GNU project (a free operating system with free applications). The GNU is the first copyleft license. Copyleft license offers the distributing of free software an any modified or extended versions of the software has to be free as well under the same license. Information on how to modify and reproduce the software must be available to the people that receives the software(source code).
The Creative Commons Licenses (also know as CC) allows you to combined 4 different baseline rights for non-commercial use for free worldwide.
The four different baselines:
Attribution- People can copy, distribute, display and perform the work only if they give the author credit.
Non-commercial- People can copy, distribute, display, and perform the work for non-commercial uses.
No Derivative work- people can copy, distribute, display, and perform the work, but can not base their work on it.
Share-alike- People can bases their work on it only under a license similar to the original work.
Differences:
The Creative Commons Licenses  allows you to customise your license with 4 options to best suit you, while the GNU does not give you the option to do this.
The Creative Commons Licenses  allows you to have other licenses with it that can allow you to make a profit, while the General Public License  does not allow you to do this.
With the General Public License  you need to give the source code with the software to allow people to recreate or modify the software while with the Creative Commons Licenses people can use your work only if they give the author.
The GNU General Public License is only for computer software where as the Creative Commons Licenses is for videos/films, art, books, website ect.

Monday, 21 March 2011

Week 8: Level Progress

I started to make the first level of my game. I used the cylinder tool to create a circler room. To make the circler walls I used the hollow option. I used the subtract tool to cut out a hole for the door to be placed in. First of all I tried one of the doors in the generic browser, but they seem to not blend into the level. I made my own door by changing the vertices of the builder brush, with the geometry tools. Once I got the shape I wanted, I applied my own custom material to it. The material was a blend of two textures inside of the generic browser. I converted the BSP door into a static mesh and added basic collision to it. I made two other static meshes as well. I made another door, what is half of the size of the other one. A white lab table, to make the room look like a lab. Using Kist met I added a moveable point light the flickers. I made the flickering effect by changing the brightness properties inside of Matinee and looped the animation around.

Week 8: Atari 2600 VCS

Most of the first generation consoles have built in games in till the second generation, where the Atari 2600 was one of the first video game console to use cartridge successfully. Atari was in competition with the Fairchild channel F at the time and both consoles did not sell very well first of all, due to the fact that the public thought the consoles could only play games like pong . Fairchild channel F dropped out of the competition ageist Atari, as they through video games were a passing fade. The programmers learned of the capability of the Atari 2600 what lead the public finding out that the Atria plays other games other than pong. As Fairchild channel F dropped out of the competition the Atari 2600 had the upper hand of the second generation console war because it was the only second generation console still on the market at that time. The Atari had 1 million units sold by 1979 where other consoles joined the second generation console wars (Magnavox Odyssey 2 and the Intellivision). The Atari 2600 had more accessories available to buy than any other console of its generation. With more accessories means more ways you can plays game which can enhance your gaming experience. The Atari had over 400 games including 3 parties games although most of them did not come out in till the 80s. By 1983 the video game crash happened, one reason for this was the realise of low quality game and made the public lose interest. The Atari 2600 had over 400 game and made a gross of over 2 billion in 1980. Were companies developing lots of poor quality games because they wanted more money, and did that cause the 1983 gaming crash to happen? Although the Atari 2600 did have a part to play in the gaming crash in 1983 the console did have some rememberable games.

Sunday, 13 March 2011

Week 7 :Story Character

Scenario 1:
The sidekick and main character take refuge in a peasant’s house to plan there escape out of the city, after they evaded the death penalty for a crime they did not commit. The main character and the sidekick went too scout the exits of the city to make their escape, but on their return to the kind peasant’s house they found that the house had been set on fire with the peasant’s family still in side. The sidekick rushes in side the burning building against the main character’s command while guards are present at the scene.

Scenario 2:
While travelling to a different city the main character and sidekick witness a group of bandits steeling from a travelling merchant. The sidekick rushes in to save the merchant and aggressively attacking the bandits. While the last remaining bandit surrenders and puts his weapon down, the sidekick raise his weapons to deliver a killing blow, but before the sidekick could strike the main character stop him. The main character tells the sidekick that killing an unarm person who’s surrendering is murder but the sidekick disagrees and says people like him don’t deserve to live.

Scenario 3:
The sidekick and main character meets a young talented women who works her charms on the sidekick. The sidekicks feels like he needs to protected her while the main character does not trust her. This causes a disagreement with the main character and sidekick. One night while the main character is keeping watch out side their camp the young women sneaks up on the main character with a blade. Before she has a chance to kill the main character the sidekick runs up and pushes the mane character out the way casing the sidekick to be stabbed.

Sunday, 6 March 2011

Week 6: Poem to Game Idea

(I wandered lonely as a cloud
That floats on high o'er vales and hills,
When all at once I saw a crowd,
A host of golden daffodils;
Beside the lake, beneath the trees,
Fluttering and dancing in the breeze.)
Ideas and images I get for the first section of the poem is a lonely traveller, travelling in a air blimp/ship that has no destination.  Yellow/golden daffodils symbolise unrequited love which means loving someone who doesn’t love you/don’t know that you love them. spirits dancing to mother nature.

(Continuous as the stars that shine
and twinkle on the Milky Way,
They stretched in never-ending line
along the margin of a bay:
Ten thousand saw I at a glance,
tossing their heads in sprightly dance.)
Burning objects falling from the sky that stretches far as the eye can see as the sprits continue to dance.

(The waves beside them danced; but they
Out-did the sparkling waves in glee:
A poet could not but be gay,
in such a jocund company:
I gazed - and gazed - but little thought
what wealth the show to me had brought)
The objects crashed in the sea and a battle commences with the sprits and fallen objects. The lonely traveller just gazes.

(For oft, when on my couch I lie
In vacant or in pensive mood,
They flash upon that inward eye
Which is the bliss of solitude;
And then my heart with pleasure fills,
And dances with the daffodils.)
The lonely traveller couldn’t watch the slaughter of the sprites any more so he joins the fight to try and help them.

A lonely traveller from another planet comes across a planet filled with sprits that protects every other life on planet dances to their god to stop the invasion of the alien threat falling above. The alien threat crashes to the planet and a battle breaks out between the sprits and the aliens. As the lonely traveller flies past seeing the slaughter of the sprits that protect the planet he chooses to save them.