Monday, 14 February 2011

Week 3: Chosen Game Idea

After much consideration I have chosen to go with game idea 2 (Waking up in the military base). Although the detective idea would offer more to the player every time they play the game because the murderer and clues will change each time they play. but for the game to succeed successful I would have to create a lot of my own models and textures what would take a lot of my time up and time is a issue on this project. The reason why I would have to create my own textures and models is because the ones that came with UDK are to sci-fi or dirty looking and would not go with the detective game idea. But the textures and models in UDK will go with the military idea game.
The feeling I want the player to experience when playing the game are: alone, deserted, scared, suspense, fear. All these emotion will be achieved by what the player see, hears and do.
I will have 4 main puzzles that will advance the story by unlocking different sections of the military bases that will explain what has happened to this place. To activate these main puzzles the players need a key card and turn the power on in that section. Reason why I am doing this is because I want the player to explore the area more. I would compare my game to the old resident evil and dino crisis games.

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