Friday, 15 April 2011

Week 12: Test Table

1. The Flashlight
To make sure the flashlight can be toggled on and off for darker places in the game.
F key before flashlight is required
F key after flashlight is required
F key before flashlight is required = flashlight does not turn on
F key after flashlight is required = flashlight runs on and off

2. Level 1 Streaming
To make sure the correct level is streamed to the main level
Start game
Start game = level one was streamed

3. Level 2 Streaming
To make sure the correct level is streamed to the main level
Walk into teleport on level one
Walk into teleport on level one = level two was streamed

4. Level 3 Streaming
To make sure the correct level is streamed to the main level
Walk into teleport on level two
Walk into teleport on level two = level three was streamed

5. Level 4 Streaming
To make sure the correct level is streamed to the main level
Walk into teleport on level three
Walk into teleport on level three = level four was streamed

6. Level 2 - 3 keys 
To check that the main doors can be opened once all the key cards have been acquired. 
Try to open door with 0 key cards
Try to open door with 1 key cards
Try to open door with 2 key cards
Try to open door with 3 key cards
Try to open door with 0 key cards = doors does not open
Try to open door with 1 key cards = doors does not open
Try to open door with 2 key cards = doors does not open
Try to open door with 3 key cards = doors opens

7. Level 2- Main puzzle
To see if the right combination of colours is accepted for both sides.
Accept combination with wrong colours
Accept combination with right colours
 Accept combination with wrong colours = not accepted on both sides
Accept combination with right colours = accepted on both sides

8. Level 2- Teleport
To see if the player is teleported to the next level once they completed the main puzzle.
Try teleported before completing puzzle
Try teleported after completing puzzle
Try teleported before completing puzzle = does not teleport player
Try teleported after completing puzzle = does teleport player

9. Level 3- Unlocking both main power rooms
To see if the main power rooms are unlocked once all the switches have been turned off.
Try to open main power rooms with no switches off
Try to open main power rooms with all switches off
Try to open main power rooms with no switches off = doors don’t open
Try to open main power rooms with all switches off = doors opened

10. Level 3- Main puzzle
To see if the right number is selected so the lift can move up to the next level.
Wrong number to try and move lift
Right number to try and move lift
Number wheel  past max number
Wrong number to try and move lift = lift does not move
Right number to try and move lift = Lift moves
Number wheel  past max number = Number wheel resets back to 1

11. Level 3- Teleport
To see if the player is teleported to the next level once they completed the main puzzle.
Try teleported before completing puzzle
Try teleported after completing puzzle
Try teleported before completing puzzle = does not teleport player
Try teleported after completing puzzle = does teleport player

12. Level 4- 2 keys
To check that the main doors can be opened once all the key cards have been acquired.  
Try to open door with 0 key cards
Try to open door with 1 key cards
Try to open door with 2 key cards
Try to open door with 0 key cards = doors does not open
Try to open door with 1 key cards = doors does not open
Try to open door with 2 key cards = doors opens

13. Level 4- Door puzzle
To check to see if all the doors are working properly so the player can get trapped.
Walk around the maze and check the doors
Walk around the maze and check the doors = All interp actor doors open and close

14. Level 4- Drop Teleport
To check to see if the player is teleported if they fall off the edge in the finally room.
Walk of the edge an fall
Walk of the edge an fall = Get teleported back to the top


15. Level 4- End game
To see if the game closes once the player reaches the end on the game.
Get to the end of the game
Get to the end of the game = message displays for 5 second then game closes it self

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