This week we have been looking at CPUs and GPUs. The question that I have been asked to research is, how does a low spec hardware effect a high spec one in games. From analysing 10 of the games from these two links (http://www.tomshardware.com/reviews/game-performance-bottleneck,2737.html
http://www.tomshardware.com/reviews/game-performance-bottleneck,2738.html) I have notice a common pattern in some of the graphs for most of the games. When the CPU is reaching its load limit the GPU’s load limit is less, this causes the frame rate to be for the game. When the CPU load is low or not a its capacity, the GPU load is increased to its limit nearly, and this also increases the frame rate as well.
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